TexturePacker 3.0.0b2 for MacOS

TexturePacker 3.0.0b2 for MacOS

The new features in detail This is the first release on the way to 3.0.0. It already contains some great new features: Create your own export format With TexturePacker 3.0.0′s template system you are now able to create your own data format. The templates are in a folder inside the application’s package. A plain text [...]

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Star Chase

Star Chase is a space shooter created using TexturePacker

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Tutorial how to create sprite sheet animations with AS3

flexwiz.net posted a new tutorial how to use TexturePacker to create sprite sheet animations for AS3

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Hurry up Santa

Hurry up, Santa! Available in the AppStore Santa Claus is running late, he knows that Christmas cannot wait! But there is one problem: Easter Bunny has dropped eggs which stop Santa Claus from going ahead. So there is only one rule for Santa Claus in this game: Don’t hit the eggs! Jump over the eggs or roll [...]

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TurtleTrigger

TurtleTrigger Status: Under development. WebPage: http://www.turtletrigger.com

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The road to TexturePacker 3.0.0 – grace period started

Development for TexturePacker 3.0.0 starts now. All users of the 2.x.x release can participate in the open beta. If you buy a TexturePackerPro license now you can upgrade to 3.0.0 for free!

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Big fat TexturePacker 2.4.0 update

The new TexturePacker 2.4.0 upgrade is available now! It comes with tons of new features – like Flash (.swf) importer, support for new Frameworks and much more!

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TexturePacker 2.3.6 beta supports Moai

The new TexturePacker 2.3.6 beta supports the Moai framework. This blog post contains some sample code how to get started.

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TexturePacker + PhysicsEditor tutorial for cocos2d by Tim Roadley

Tim Roadley created a nice game tutorial with cocos2d and box2d using both of my tools, TexturePacker and PhysicsEditor. It is a complete game tutorial with currently 7 parts: Game Template Part 7 – TexturePacker & PhysicsEditor Have fun with it

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Crashes in cocos2d with new TexturePacker 2.3.x, cocos2d issue #1040

Since TexturePacker 2.3.x the name of the texture in the .plist file changed: I remove the -hd from a retina display texture which is related to cocos 2d #1040 and currently discussed on cocos2d forum. According to riq it is the right way to remove the -hd. Otherwise a warning is issued. Some people encounter [...]

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