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TexturePacker-2.4.3.dmg (MacOS X 10.6/10.7 – 32/64bit) TexturePacker-2.4.2-win32.exe (Windows XP / Vista / 7) TexturePacker-2.4.0-Linux-64.deb (Ubuntu 11.04, 64bit) TexturePacker-2.4.0-Linux-32.deb (Ubuntu 11.04, 32bit)Beta version
TexturePacker-3.0.0b6.dmg (MacOS X 10.6/10.7 – 32/64bit) TexturePacker-3.0.0-win32.exe (Windows XP, Vista, 7 32bit)Version 3.0.0b7
- Fix: Images in PVR viewer too bright
- Fix: Gideros exporter data format with cropping
- Fix: PSD loader with more than 4 channels
Version 3.0.0b6 2012/04/25
- Fix: Updated PVRTexLib – should fix problems with PVRTC compression
- Fix: License bug (windows)
Version 3.0.0b5 2012/04/23
- Fix: PVR flipping
Version 3.0.0b4 2012/03/29
This release was planned to contain much more – but the new features I am working on are not yet stable enough for a beta release. So this is in most parts a bugfix release with the addition of the Corona SDK image sheet exporter.
- New: Removed installer since Apple does not support PackageMaker anymore
- New: Menu item to install TexturePacker command line client
- New: Updated PVRTexLib again
- New: Corona imagesheet exporter
- New: EasyJS exporter (beta)
- New: Texture details (filename) in exporter template
- New: Nicer feedback dialogs

- New: Feedback dialog remembers last mail address used
- Fix: Extrude bug in Sparrow exporter
- Fix: Trimming bug in Gideros exporter
- Fix: Generic XML now exports file extensions in names
- Fix: Typo in UI
- Fix: Change detection: No request to save unchanged data
Version 3.0.0b3 2012/03/21
- New: Updated PVRTexLib
- Fix: Fixed naming -ipadhd -> -ipad
- Fix: Crash on MacOS when closing apps
Version 3.0.0b2 2012/03/06
- New: Generic Exporter
- New: Support for big sprites or animations
- New: Image importer / display now supports additional formats: TGA, PSD, SVG, KTX, PVR, TIFF, PKX
- New: Fullscreen mode on MacOS Lion
- New: Better MacOS behavior (app closing, menu)
- New: Editable texture size (not only fixed to power of two sizes)
- New: Added -ipadhd as extension for AutoSD
- Fix: PVR flipping
- Fix: Fixed wromg tooltips
- Fix: Allow free size now saved
- Fix: Wrong display of trimmed size fixed
- Fix: Autosize now saved in defaults
- Fix: Output rectangle bug with rotates sprites on LibGDX
Version 3.0.0b1 2011/11/29
- Fix: CSS class naming when using gif, jpg or bmp as input
Version 2.4.3 2011/11/25
- Fix: Crash on startup in MacOS
Version 2.4.2 2011/11/23
This is version 2.4.2 due to a small bug in the version compare of my auto updater.
2.4.1 was not accepted to be newer than 2.4.1b3.
- New: DPI settings
- New: Generic XML exporter
- New: Exporter for bHive (http://www.bhivecanvas.com/)
- New: Better moai exporter
- New: Exporter for original cocos2d format
- New: Background image
- New: Crash reporter for MacOS
- New: New option to remove artifacts and borders around sprites
- New: Added 2x as AutoSD extension for Unity
- New: Better stability in out of memory situations
- Fix: Version compare (2.4.1 was not accepted as newer than 2.4.1b3)
- Fix: Crash when using reveal in finder from aliased image
- Fix: Crash when removing sprites which did not fit the
current maximum texture width - Fix: New Moai exporter
- Fix: Last frame of a flash import was added twice
- Fix: Transparency dithering (fs & attkinson) with active premultiplication does not get too dark anymore
- Fix: Reduced memory consumption
- Fix: GUI update when scaling sprites
- Fix: Opening 3 windows when opening a .tps file
- Fix: Save dialog everytime a file is closed even without change
- Fix: Auto alias did not find equal sprites when PNGs had invisible changes
- Fix: Tooltips for several items
- Fix: Save defaults now saves allow free size
Version 2.4.0 2011/10/26
- New: Flash (.swf) import on MacOS
- New: Quicklook plugin for pvr and pvr.ccz files (MacOS)
- New: Save defaults (pro only)
- New: Debian Packages for Ubuntu 11.04
- New: Support for Moai ( http://www.getmoai.com )
- New: Support for AppGameKit ( http://www.appgamekit.com/ )
- New: Support for Slick2D ( http://slick.cokeandcode.com/ )
- New: Support for Unity3D / UIToolkit ( http://unity3d.com / http://github.com/prime31/UIToolkit )
- New: Backspace + Delete now both delete sprites / folders
- New: Open in finder / explorer (issue 649)
- New: Dialog to select Flash Player Plugin (issue 1216, 1231)
- New: Sprite highlighing (issue 1200)
- New: Select checker board colors (issue 1227, 1200)
- New: Displaying flipped pvrs unflips them
- New: Added „Drag your sprites here“ image
- New: Added RGB888 output mode (issue 105)
- New: New Icons
- New: Added free choice of file endings for data file
- New: Option to flip PVR files (required for unity and other frameworks) (issue 1046)
- New: Rotation support for AndEngine (issue 723)
- New: Fit added to zoom bar
- New: Allow free size now supported for PVR (issze 747)
- New: Folders inside a smart folder are now blue to show that they can‘t be deleted
- New: Default-Padding changed to 2px – may cause problems when using from command line. Please adjust your build scripts!
- New: Lua module concept changed according to ( http://blog.anscamobile.com/2011/09/a-better-approach-to-external-modules/ )
- New: Populate file names (e.g. saving blah.tps now sets blah.png and blah.plist)
- Fix: Shortcuts on windows now working (issue 1171)
- Fix: Escaping for CSS exporter
- Fix: Auto update sprite sheets when reentering the app (issue 767, 778, 833)
- Fix: Shape outlines (issue 618)
- Fix: Smartupdate did a rebuild for some frameworks – even if not needed
- Fix: Trim checkbox stayed disabled after selecting a framework that did not support trimming (issue 707)
- Fix: TextureSubPath now working on all frameworks supporting it (issue 609, 610)
- Fix: Zoom factor is maintained through starts of TexturePacker (issue 629)
- Fix: Default texture name (out.png) supported in AndEngine (issue 722)
- Fix: Shape outlines work again (issze 849)
- Fix: Trim sprite names (remove .png etc) now supported for all frameworks (issue 1009)
- Fix: JSON exporter now uses escaping (issue 1142)
Version 2.3.5 2011/08/13
- New: Support for AndEngine ( http://www.andengine.org )
Version 2.3.4 2011/07/30
- New: Fix for cocos2d‘s hd handling
Version 2.3.3 2011/07/27
- New: Support for gideros mobile ( http://www.giderosmobile.com )
- New: Support for cegui / ogre3d ( http://www.cegui.org.uk, http://www.ogre3d.org )
- New: Added json exporter with array format
- Fix: Missing comma added in JSON exporter
Version 2.3.2 2011/07/26
- New: Changed default for fast GUI display (using OpenGL) to disabled
Version 2.3.1 2011/07/25
- New: Added option to disable fast rendering using OpenGL in GUI application since it might cause problems on some platforms
- New: 64bit + 32bit executable on MacOS
Version 2.3.0 2011/07/25
- New: Feedback dialog: send feedback, bug reports and requests from TexturePacker
- New: 64bit executable on MacOS
- New: Create CSS Sprites (issue 527)
- New: Added option to ignore files on command line (–ignore-files) (issue 394, 346)
- New: Added option to replace parts of a sprite‘s name (–replace) (issue 348)
- New: Sprites are ordered alphabetically (issue 533, 405)
- New: Pixelformat Alpha + Intensity (issue 469)
- New: TexturePacker only opens a file once (issue 429)
- New: Added the current scale to JSON output format meta data (issue 407)
- New: Removed refresh button – TexturePacker now updates the textures when entering the app (issue 299)
- New: Speedup for rendering sprites
- New: Red colored sprites in demo mode get a text to make it more obvious
- New: Warning when using extended features in TexturePackerPro
- New: Auto updater for Windows
- Fix: Removed -hd in texture name which causes warnings in cocos2d (issue 570)
- Fix: Display broken files when adding single files (issue 395, 381)
- Fix: PVR viewer‘s zoom control (issue 550)
- Fix: Smart update (issue 520)
- Fix: Unicode char in license file (issue 495)
Version 2.2.0 2011/05/02
- New: Added suport for gzip compressed PVR files (.PVR.GZ)
- New: Multitouch and trackpad zooming and scrolling
- New: Trimming for upcoming Sparrow 1.2 release
- New: Added meta data to JSON exporter
- New: Speed improvements with better caching
- New: Speed improvements when scrolling
- New: Support for PVR flipped textures (used with unity framework)
- New: Icons: Application icon, document icon, .tpkey
- New: Changed license file extension to .tpkey, Keys can now be added with a double click on the license file (MacOS)
- Fix: Fixed coordinate issues when updating sprite sheets from command line using TexturePacker *.tps
- Fix: Zooming
- Fix: JSON exporter does not add .json.json
Version 2.1.10 2011/04/05
- Fix: Auto-Update was broken in 2.1.9 – please install 2.1.10 by directly downloading and installing manually
- Fix: Icon was lost in 2.1.9
- New: Allowing free sizes for PVR files
- New: –quite for command line reduces output
- Fix: Improved handling of non power of 2 sizes from command line
- Fix: Removed duplicated libgdx exporter
Version 2.1.9 2011/04/03
- Fix: Hotfix for windows command line crash
Version 2.1.9 2011/04/01
- Fix: Trim does not get re-enabled from GUI when loading a file
- New: Command line version for windows (still without globbing)
- Fix: Documentation
- Fix: QFile::remove: Empty or null file name on command line
- Fix: Sprite sizes can now be up to 32000 from command line
- Fix: hq2x now available in documentation from command line
Version 2.1.8 2011/03/24
- New: Scaling mode can now be chosen
- fast (general purpose nearest neighbor)
- smooth (general purpose nearest neighbor)
- scale2x (fixed 2.0 scaling for pixelart)
- eagle (fixed 2.0 scaling for pixelart)
- hq2x (fixed 2.0 scaling for pixelart)
Version 2.1.7 2011/03/14
- Fix: Fixing a major bug in premultiplied alpha implementation leading to black halos around semi transparent sprites
- New: Added message box to inform user to activate premultiply alpha when using cocos2d + pvr image format
Version 2.1.6 2011/03/13
- New: Added png export to pvr previewer
- New: Storing position, size and zoom factor of window
- New: New icon
- New: tif support from GUI
- Fix: Extrude/Trim bug resulting in wrong image sizes
- Fix: Bug setting trim to true after reloading
Version 2.1.5 2011/02/14
- New: *.tps files prepared for importing in PhysicsEditor
- New: Added JSON exporter (experimental)
- Fix: BMP files can now be added as sprites from file selector dialog
- Fix: Size warning removed when autoSD and allowFreeSize is on
- Fix: Several smaller UI fixes
Version 2.1.5 b1 2011/02/07
- New: Added –inner-padding <int> which adds space to the sprite
- New: Added –crop which crops the sprite to the non transparent part, reducing the sprite‘s render size (–trim does not change the sprite‘s render size)
Version 2.1.4 2011/01/31
- Fix: Warning when using smart update and autosd from command line fixed.
- Fix: Loading PVRs with version 2
Version 2.1.3 2011/01/21
- New: Added shortcut to delete sprites from sheet
- New: Option to remove .png, .jpg, .bmp from sprite names (–trim-sprite-names)
- New: Added filtering settings for LibGDX
- New: Added message box asking to add @2x or -hd to texture and data file name if autoSD is enabled and the extension does not yet exist
- New: Warning on command line if sd size is not half of hd size
- New: Added option to change texture‘s path in plist file for cocos2d (–texturepath) to organize resources in sub folders
- New: TreeView expands when sprite is selected in sheet
- New: Added jpg quality settings to gui
- Fix: Immediate update texture size and memory usage on every change
- Fix: Basic layout created too big textures in some cases
- Fix: Added more digits for scale (e.g. to enter 0.125)
Version 2.1.3 b3 2011/01/06
- Fix: Reset sprite offsets if disabling trimming
Version 2.1.3 b2 2011/01/06
- New: Texture + data files get deleted before exporting
- New: Improved error messages for texture export
Version 2.1.3 b1 2011/01/06
- Fix: Publish asks for texture file names if not already set
- New: Texture name gets derived from data name if not set and vice versa
- New: Linux support (beta)
Version 2.1.2 2011/01/05
- Fix: Scaled images had premultiply alpha turned on, causing black outlines and artefacts when dithering
Version 2.1.2b2 2010/12/22
- New: Sorting of sprites by name in lua file
Version 2.1.2b1 2010/12/22
- Fix: Typo libgdx exported data file not allowing it to load
Version 2.1.1 2010/12/19
- New: Creating alpha masks
- New: Added tooltips for all options
- New: Polished interface
- New: Added bmp, tif file format to smart folder processing
- New: Windows installer, Icon, polishing
- New: Added trim alpha theshold to remove nearly transparent pixels
- New: Also collect gif, tiff, jpg, bmp from smart folders
- New: Scroll to selected sprite in sprite sheet
- New: Windows installer
- New: Windows polishing
- New: Preliminary support for libgdx (beta)
- Fix: User interface works with smaller screen sizes
- Fix: Document changed detection
- Fix: Open elements from finder in empty window on doubleclick
Version 2.1.1b1 2010/12/08
- New: Creating transparency masks from heuristics on images which have on transparency key color.
Version 2.1.0 2010/12/07
- New: Added texture selector combo box
- New: Added shortcuts for publish and refresh
- Fix: Bug when selecting AutoSD with PVR files
Version 2.1.0 RC2 2010/12/02
- Fix: Premultiply now only applied once
- Fix: Sometimes rotation flag was not exported to plist files
- Fix: Removed icon from menu item
Version 2.1.0 RC1 2010/11/30
- New: Layout mode basic
Best use for tile sets / tile map editors
Order by name, width, height, area, ascending, descending
FREE for all users - New: *.pvr and *.pvr.ccz previewer! (FREE)
- New: Process *.tps files from command line (pro)
- New: AutoSD allows automatically creation of standard resolution images from highres images (–auto-sd) (pro/cli)
- New: Drag’n'drop sprites to tree view to add them
- New: PVRTC2/PVRTC4 compression
- New: Enhanced color reduction quality (pro/cli)
- New: Additional dithering algorithm
- New: Linear quantization
- New: Nearest neighbour quantization
- New: Premultiply alpha (pro/cli)
- New: Option to disable automated alias creation
- New: Choose heuristics for MaxRects algorithm (pro/cli)
- New: Creation of non power of 2 textures
Version 2.0.2 2010/11/11
- New: Added TexturePackerEssential – free version to create basic sprite sheets
Version 2.0.2-dev02 2010/11/09 – Development snapshot
Update: .pvr.ccz format to current development state of cocos2d
* Fix: Fixed bug in gui mode not reloading files after save
* New: Windows support (Pro only)
* New: Automated updates using Sparkle (Experimental)
Version 2.0.2-dev01 2010/11/05 – Development snapshot
- Fix: Fixed bug in quantification for several pixel formats
- New: Added option to set jpg compression quality (currently commandine only) –jpg-quality <value>
- New: Added support for RGBA5551, BGRA8888, RGBA5555 (–opt <value>)
- New: Added .pvr.ccz – cocos compressed format (experimental)
- New: pvrz removed (replaced by pvr.ccz)
- New: Removed „texture size is too small“ message box. Instead widht, height and scale are now highlighted.
- New: –opt4444 and –opt565 are deprecated now, use –opt <type> instead
Version 2.0.1 – 2010/10/30
- New: PVR support
- New: PVR files with RGBA8888, RGBA4444 and RGB565 (*.pvr)
- New: Zlib compressed PVR file: *.pvz or *.pvrz (experimental)
- New: Improvements in Graphical User Interface (TexturePackerPro)
- Fix: Scrolling does not change texture size anymore
- New: Output of texture size and used memory (bottom right corner)
- New: Better close dialog
Version 2.0.0 – 2010/10/27
- New: Graphical User Interface (TexturePackerPro)
- New: Multitouch support
- New: Realtime display of sprite sheet
- New: Zoom
- New: File tree view
- New: Tooltips
- New: Alias overlays
- New: Smart folders
- New: automated scan for images
- New: include directory in sprite name
- New: Better PNG compression rate
- New: Support for Sparrow Framework
Version 1.1.1 – 2010/10/06
- New: Support for Corona Game Edition
Version 1.1.0 – 2010/10/01
- New: Support for PNG8 input files
- New: Enhanced error messages for Xcode
- New: Enhanced change detection for Build integration
- New: * Fixes in the Xcode integration script
- New: Added option: –data to specify the name of the data file
- New: Added option: –format to specify format of the data file
- New: Deprecated options: –plist
Version 1.0.5 – 2010/09/27
- Added option: –smart-update for Xcode integration
- Bugfix: License keys can now be installed again
Version 1.0.4 – 2010/09/24
- Added option –dithering for high quality color reduction
- Added option –enable-rotation and –disable-rotation
- Fixed bug in installer if no /usr/local/bin is available
- Alias creation if sprites are the same after trimming
Version 1.0.4 b2– 2010/08/27
- Bugfix for aliases
Version 1.0.4 b1– 2010/08/24
- If sprites are equal after cropping only an alias is created in the plist file.
Version 1.0.3 – 2010/08/21
- Enhanced feature –extrude <int>
Version 1.0.2 – 2010/08/21
- Added requested feature –extrude
- Split padding into –border-padding and –shape-padding
Version 1.0.1 – 2010/08/20
- Fixed bug in padding
- Added automatic testing of other placement rules if standard fails
- Added –create-debug-info and –extract-debug-info
Version 1.0.0 – 2010/08/19
- Initial release



