Basic features come for free!

All basic features of TexturePacker come for free! Only enhanced layout and image optimization requires a payed license! No time limited demo!

Free .PVR/PVR.CCZ viewer

Just doubleclick any pvr or pvr.ccz file from MacOS's finder to open it in TexturePacker's preview.

Graphical User Interface

TexturePackerPro comes with a full featured graphical user interface including multi touch support, zooming and a tree view with all used sprites! The extreme fast layout algorithm shows all changes in realtime!

Commandline with XCode integration

Integrate TexturePacker in your build toolchain or add it directly to XCode. When updating your assets just drop them into the assets folder. Rebuilding your project will also rebuild all sprite sheets with changes.

Image optimization

You can optimize your images for different pixel formats, including RGBA4444, RGB565, RGBA8888. To preserve the colors you can also apply different dithering methods.

Direct support for .pvr.ccz and .pvr textures

TexturePacker is the first tool which has direct support for cocos2d's new .pvr.ccz format! Especially when working with 16bit textures this new format is faster and smaller than even optimized PNG files.

TexturePackerEssential

The essential version allows you to use GUI and command line to create simple sprite sheets for free!

Extrude

Extrude repeats the outer pixels around a shape to avoid flickering when tiling textures.

Standards included

Automated trimming, automated sizing, extreme fast automated layout.

Output formats

You can export data files for Cocos2D, Sparrow SDK and Corona (TM) SDK.

Free for bloggers and framework developers

You run a development blog or are developer of an (opensource) gaming framework? Signup for a free license TexturePackerPro license for free!

Mac, Windows and Linux

Fast support

In case you have a problem with TexturePacker just contact me!